You also have a 3 Point tool and with it you need to select 3 points of your X,Y and Z axis.Īnd btw you can change you views at the left top corner too,it will also make your screen parallel to the view you chose. The icon in the red rectangle is for moving your UCS,play a little bit with these tools,they are pretty important for fast and effective modeling,you will probably need some time to get used to. On this picture my UCS is on the cylindrical surface now,also done by moving UCS to face. You can change the orientation of your axis manually by clicking on them and moving them with blue points. Here I moved my UCS to the face of my model. Here I made UCS parallel to the screen and you can see what happened. The next thing are the icons shown on the picture.The first icon will just make your UCS parallel to the screen no matter which orientation you are on,you can use other two icons to move your UCS (User Coordinate System) to object and a face of the object,they are both similar. It is a little bit clunky but it can be useful in some cases. There is a nice tool on the status bar called Dynamic input UCS and when it is turned on it will allow you snap to face of your model when you move cursor over it and it will allow you to automatically draw on that face without changing view. So what you can is to change you view to TOP,FRONT,RIGHT,LEFT,BOTTOM when you need. Now I am on TOP view,you can see how UCS changed its orientation. You will probably sometimes experience problems when your lines will snap to the points of your 3D model even if you are on the view you want,be careful with that,you can turn off Object Snap and 3D Object Snap when is necessary. On the Toolbar you can find tool palette called Coordinates and here you can find most tools for good orientation while Modeling.You can see that I am now on Front view and you see how my UCS is lined,remember X and Y axis are a plane where your lines can go,Z is the extrusion. Now,your view is TOP on default right?And it represents X,Y axis while Z is the axis of extrusion and as long as you are on TOP you are not able to properly draw on other planes,faces which is probably your problem if you are a beginner and you are not familiar. So here we are,this is a random model I drew so I can use it for better explanation and we are in 3D Modeling Workspace. Orientating and Drawing in 3D can be a little misleading if you are a beginner so I will show you how to change views in the next few steps. This tutorial will show you how to change views in AutoCAD when you are drawing a 3D model.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |